Quake Ink
Quake Ink | |
---|---|
Stats | |
Element | Earth |
Skill | Land Slide |
Quake Ink is an Ink that create a robust shield to block enemy attacks.
Collected from the remains of the Ink God Black Tortoise, this relic provides protective and resilient magic and is virtually indestructible.
Land Slide[edit | edit source]
Cooldown 14s.
Summon an earthquake Magic Circle, lasting 3 s.
Every second, the magic circle deals xx damage to the enemies within and add a Shield equal to 1/1.5/3% of your Max HP for 2s.
Common[edit | edit source]
Max HP +10
Rare[edit | edit source]
Max HP +15
When entering a new room, gain a Shield equal to 3% of your max HP, the Shield will disappear after leaving a room.
Gain 1% Damage Modifier for every 5 Shields.
When Shielded, Light Attack and Heavy Attack cast an earth crack, which deals 15 Additional Damage.
Modifies Land Slide to add a Shield equal to 1% of your max HP for 2s.
Epic[edit | edit source]
Max HP +20
When entering a new room, gain a Shield equal to 5% of your max HP, the Shield will disappear after leaving a room.
Gain 2% Damage Modifier for every 5 Shields.
When Shielded, Light Attack and Heavy Attack cast an earth crack, which deals 15 Additional Damage and an extra Additional Damage equals to 25% of your Shield.
Modifies Land Slide to add a Shield equal to 1.5% of your max HP for 2s.
Legendary[edit | edit source]
Max HP + 40.
When entering a new room, gain a Shield equal to 7% of your max HP, the Shield will disappear after leaving a room.
Gain 3% Damage Modifier and +1% Additional Damage for every 5 Shields.
When Shielded, Light Attack and Heavy Attack cast an earth crack, which deals 15 Additional Damage and an extra Additional Damage equals to 30% of your Shield.
Whenever you gain Shield, Summon the Quake Turtle Possession for 1.5s: earth crack enhances into Turtle Temblor, dealing stronger fan-shaped AOE damage.
Modifies Land Slide to add a Shield equal to 3% of your max HP for 2s.