Flash Ink
Flash Ink | |
---|---|
Stats | |
Element | Water |
Skill | Swift Blades |
Flash Ink is an Ink. With the power of Flash Ink, you can boost dash and cast Swift Blades for every dash.
Withdrawn from the remains of the ancient wind divine beast Feilian, this treasure contains the power to sweep through the heavens and earth.
Common[edit | edit source]
Passive[edit | edit source]
Active[edit | edit source]
Rare[edit | edit source]
Passive[edit | edit source]
Additional Damage +15%, Storage limit of Dash +1. Move speed +7.5%, Critical Chance +2% after Dash. The effect can accumulate up to 3 stacks and last 2s.
Upon the conclusion of a dash, gain 5 Shields which lasts for 1s, this shield cannot accumulate.
Active[edit | edit source]
Swift Blades Cooldown 15s.
Summon the god of wind to possess, lasting 6s, and the Additional Damage is increased by 20%. When dashing, the player casts swift blades, dealing 66 Damage damage to any encounted enemies.
Epic[edit | edit source]
Passive[edit | edit source]
Additional Damage +20%, Storage limit of Dash +1. Move speed +10%, Critical Chance +3% after Dash. The effect can accumulate up to 3 stacks and last 2s. Upon the conclusion of a dash, gain 7 Shields which lasts for 1s, this shield cannot accumulate. Dodging an attack by dashing reduces the cooldown of all Ink Skills by 0.5s.
Active[edit | edit source]
Swift Blades Cooldown 15s.
Summon the god of wind to possess, lasting 6s, and the Additional Damage is increased by 20%. When dashing, the player casts swift blades, dealing 66 Damage damage to any encounted enemies. There is 20% chance to get 1 more Dash when the Swift Blade hit the enemies.
Legendary[edit | edit source]
Passive[edit | edit source]
Additional Damage +30%, Storage limit of Dash +1. Move speed +15%, Critical Chance +5% after Dash. The effect can accumulate up to 3 stacks and last 2s. Upon the conclusion of a dash, gain 10 Shields which lasts for 1s, this shield cannot accumulate. Dodging an attack by dashing reduces the cooldown of all Ink Skills by 1s. Gain 1 energy every time you dash, upon reaching 8 energies, consume them and cast Blade Storm towards six directions.
Active[edit | edit source]
Swift Blades Cooldown 15s.
Summon the god of wind to possess, lasting 6s, and the Additional Damage is increased by 30%. When dashing, the player casts swift blades, dealing 98 Damage damage to any encounted enemies, swift blades will fly forward after dash. There is 30% chance to get 1 more Dash when the Swift Blade hit the enemies.